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- Nic Singh
- December æ96
- A Discussion on
- Multimedia
-
- Multimedia, or mixed-media, systems offer presentations that integrate
- effects existing in a variety of formats, including text, graphics,
- animation, audio, and video. Such presentations first became commercially
- available in very primitive form in the early 1980s, as a result of advances
- that have been made in digital compression technology-- particularly the
- difficult area of image compression. Multimedia online services are
- obtainable through telephone/computer or television links, multimedia
- hardware and software exist for personal computers, networks, the internet,
- interactive kiosks and multimedia presentations are available on CD-ROMs and
- various other mediums. The use of multimedia in our society has it benefits
- and itÆs drawbacks, most defiantly. Some of the more computer-related uses of
- multimedia, such as electronic publishing, the internet, and computers in
- education will be discussed in depth thought this paper.
-
-
- Electronic publishing is the publishing of material in a computer-accessible
- medium, such as on a CD-ROM or on the Internet. In a broader sense of the
- term it could also include paper products published with the aid of a desktop
- publishing program, or any form of printing that involves the use of a
- computer.
- Reference works became available in the mid-1980s both in CD-ROM format and
- online. Increasingly, in the 1990s, magazines, journals, books, and
- newspapers have become available in an electronic format, and some are
- appearing in that format only. Companies that publish technical manuals to
- accompany their other products have also been turning to electronic
- publishing.
- Electronic books have been recently introduced to the world as a whole. This
- new concept is the use of internet or otherwise computer technology to
- electronically convert books to a digital, readable format viewed on a
- television set or computer screen. This would most likely be done by scanning
- in individual pages in a book, arrange them in orderly fashion, and have
- users be able to cycle back and forth between the photo-identical pages. This
- method would be very quick, and very easy to accomplish- that is- scanning
- pages as opposed to re-typing millions of words is preferred. This brings us
- to another method in electronic book production- the interactive method. In
- digital format, the bookÆs pages can only be viewed, just like a book. If a
- reader would want to take notes from a book, he/she would have to write down
- the notes by hand, or would be forced to photo-copy the page(s). If the book
- was typed out entirely as would be done by an electronic word processor such
- as Microsoft Word, users would greatly benefit. The ability for the computer
- to recognize the words on the screen as actual words as opposed to mere
- bitmaps is often unrealized to the computer non-familiar. This recognition
- allows the page to be edited with complete interactivity and ease- again like
- Microsoft Word. Books can be updated or corrected in real time, without
- having to re-upload corrected pages, or compensate for unalignment in words
- and page breaks. Perhaps the most beneficial to the user is the
- interactivity- the ability to interact with the words in the book. By
- highlighting letters on the page, copying them, and pasting them in personal
- clipboards or other word processing programs, the tedious task of note-taking
- can be eliminated. This idea, on the other hand, can raise issues with the
- author and publisher of the book. Plagiarism, already a problem, would run
- wild in this area. Users would theoretically be able to copy entire books or
- magazines to their personal files, and be able to use them as their own
- reports or writings. Additionally, the ability to view a book and itÆs
- contents at no charge obviously will not agree with some publishers. This
- also brings up the idea of charging people for time ôonline.ö Users could be
- charged money for use of electronic books/magazines on a time basis. This,
- however, will not go over well in the public domain. We would rather take on
- the trouble of taking manual notes than be charged for something that is
- otherwise free at a library.
-
-
- In a very short time the Internet has become a major vehicle of worldwide
- communication and an unrivaled source of information. One of the Internet's
- fascinations is that its resources are limited only by the number of
- computers participating in the World Wide Web and the imaginations of their
- users.
- The Internet is an international web of interconnected government,
- education, and business computer networks- in essence, a network of networks.
- From a thousand or so networks in the mid-1980s, the Internet had grown to
- about 30,000 connected networks in mid-1994. By mid-1995 the number of
- networks had doubled to more than 60,000, making the Internet available to an
- estimated 40 million people worldwide.
- The Internet owes its unusual design and architecture to its origins in the
- US Defense Department's ARPANET project in 1969. Military planners wanted to
- design a computer network that could withstand partial destruction (as from a
- nuclear attack) yet still function as a network. They reasoned that
- centralized control of the data flow through one or a few hub computers would
- leave the system too open to attack. Every computer on the network should be
- able to communicate, as a peer, with every other computer on the network.
- Thus if part of the network was destroyed, the surviving parts would
- automatically reroute communications through different pathways. Because many
- factors--power outages, overtaxed telecommunications lines, equipment
- failure--can degrade a network's performance, the ARPANET solution was also
- attractive to networkers outside the military.
- The Internet is also a repository of information for businesses. Thousands
- of discussion groups with specialized interests--in topics ranging from
- aeronautics to molecular biology--share data across the Internet. The US
- government posts more and more information, such as Commerce Department data
- and new patent filings, on the Internet. Additionally, many universities are
- converting large libraries to electronic form for distribution on the
- Internet. One of the most ambitious examples is Cornell University's ongoing
- project to convert 100,000 books, printed over the past century, on the
- development of American infrastructure- books on bridges, roads, and other
- public works.
- Some businesses have also begun to explore advertising and marketing on the
- Internet. Thus far results have been mixed. Protection of copyrighted
- material is a problem, because anyone can download data from the Internet.
- Some companies have explored encrypting data for sale on the Internet,
- providing decoding keys only to buyers of the data, but this scheme will not
- prevent the buyers from repackaging and reselling the data. However, the
- companies are very reluctant to deny the lure the internet generates. Any
- customer from around the world could log on to a company site, get
- information in seconds, and even order directly through the companyÆs server.
- The recent development in modem speeds have also allowed businesses to
- elaborately cram web sites with spectacular multimedia effects, drawing
- surfers in young and old. Advertising on the internet is relatively cheap
- (compared to television) and is very specialized and often more effective.
- Companies can choose to advertise on certain high hit rate sites that pertain
- to that companyÆs field. This makes the advertisement seen by more of itÆs
- target audience, and as a result, the advertisement will be more effective.
- The explosive growth of the Internet has been fueled by individual users
- with modem-equipped personal computers. Most of these users subscribe to
- local networks that provide a connection to the wider Internet. As well, a
- lot of users (including myself) choose to use direct-connection service
- providers. Unlike separate networks like AOL, the direct service providers
- often have less users, thus increases the speed of the T1 connection. Many
- users, as well as businesses, can create their own "home pages"- points of
- access that allow anyone on the Internet to download information from the
- personal computer. The prime cause of the Internet explosion, however, has
- been the development of the World Wide Web service: a collection of several
- thousand independently owned computers, called Web servers, that are
- scattered worldwide. Using software programs such as Mosaic and Netscape,
- individuals can enter the World Wide Web and "browse" or "surf" the Internet
- with increasing ease and rapidity through a system of hypertext links. This
- is perhaps the most exiting part about the internet. You can visit any
- website you like, wherever it is located at no extra charge, and download
- files and view great multimedia effects at any time. Though greatly
- over-hyped as the ôInformation Superhighway,ö the Internet will become
- increasingly more interactive and will play a much more significant role in
- the future.
-
-
- Since their introduction in schools in the early 1980s computers and
- computer software have been increasingly accessible to students and
- teachers--in classrooms, computer labs, school libraries, and outside of
- school. By the mid-1990s there were about 4.5 million computers in elementary
- and secondary schools throughout the United States. Schools buy Macintosh and
- IBM-compatible computers almost exclusively (though mostly Macs, dang it!!),
- although nearly half of their computers are based on older designs such as
- the Apple IIe. Students spend on the average an hour per week using school
- computers. Though this depends on the student
- Computers can be used for learning and teaching in school in at least four
- ways. First, learning involves acquiring information. Computers- especially
- linked to CD-ROMs and video disks that electronically store thousands of
- articles, visual images, and sounds- enable students to search the electronic
- equivalent of an encyclopedia or a video library to answer their own
- questions or simply to browse through fascinating and visually appealing
- information.
- Second, learning involves the development of skills like reading and
- mathematics- skills that are greatly learned on computers in basic forms.
- Software called computer-assisted instruction, or CAI, asks questions to
- students and compares each answer with the single correct answer- a very
- basic program. Typically, such programs respond to wrong answers with an
- explanation and another, similar problem. Sometimes CAI programs are embedded
- in an entertaining game that holds student interest and yet keeps student
- attention on academic work. Most CAI programs cover quite limited material,
- but some larger-scale reading and mathematics programs have been developed.
- Third, learning involves the development of a wide variety of analytic
- understandings. Computers help students reach these goals through software
- such as word processors , graphing and construction tools, electronic
- painting and CAD programs, music composition programs, simulations of social
- environments, and programs that collect data from science laboratory
- equipment and aid in analysis.
- Finally, a large topic in learning is communicating with others--finding and
- engaging an audience with one's ideas and questions. Several types of
- computer software can be used in schools for communications: desktop
- publishing and image-editing software for making professional-quality printed
- materials, computer programming languages such as BASIC or Pascal or C for
- creating interactive computer exercises, and telecommunications software for
- exchanging ideas at electronic speeds with students in other classrooms all
- over the world.
- The computer in education can pose great benefits to the student, but to a
- limited extent. The computer must be used as a tool, and not as a teacher. It
- should be thought of as an educational assistant (in the school setting) and
- not a game machine. Computers have unlimited possibilities, and we should
- incorporate them into our schools. But in doing this, we must realize that
- computers should not be the main focus, education and the quality of the
- teachers should be. For any case, without solid teaching and instruction,
- computers and other such resources become useless.
-
-
- Nicholas Singh
- -picdesign@aol.com
- PICARDesign Graphics
- -http://members.aol.com/picdesign/
- -Serving all your graphical needs.
-
-